By: Annna
[2003-05-27]
So I Ran Another Game
heavy, black, pendulous
Today's update is an off-site link:
my account of a game of Men in Black I ran. It's on GM Mike's Men in Black site, natch; poke around for many more missions, debriefs and at least one instance of horrible filk. If enough people wander over there, Mike might even finish putting up the rest of the mission summaries.
A little background might come in handy. The game is set in the Men in Black universe, but it's a little up in the air whether it's the MiB from the comic book, the movie or the animated series. I am usually a player, and we have a little joke that if we ever do get to meet J and K, we need to play it very carefully until we see the color of J's skin. If he's white, we're in the
original comic book and consequently as good as hosed.
For this session, Mike hung up his GM hat and let me run a game. We'd been expecting a lot of players - at one point the estimate ran at six or seven - so I was a little disappointed but mostly relieved when I heard it was only going to be Mike, my sister Matie and Ashton, a new guy from darkest Canadia.
Matie played her usual character, Agent V, a decent if frequently cranky gal with suspiciously large hands. V loves to help people, especially injured people, despite having absolutely no points in First Aid and very few in Medicine. What she
does have is Hand-to-hand, so although she may lose a few patients, it's certainly not because they escaped. Why no points in First Aid? Well, she recently spent most of her free points to buy up her Piloting: Helicopter skill and generally spends the beginning of a mission trying to requisition or at least hotwire a helicopter. Different priorities.
Ashton was Agent A, a rookie. Rather astoundingly, he had a character history in mind - a mob doctor - and allocated his stats with that in mind. That's what passes for ace roleplaying around here, folks. Compared to the other two, he was a saint.
Mike was playing Agent U, one of the non-player character agents. The players had met U before in a few other missions; he seemed then like your standard gruff, stoic, most-of-my-points-are-in-hitting-people-skills kind of guy. But that was all when Agent U was an NPC - when Mike puts aside his GM screen it frees up a lot of CPU cycles and he focuses it all, laser-like, into his character. So far, they've all turned into incarnations of the first character I saw him play, the (2nd Ed)
Chaotic Neutral elfin bard who had an entire Good-aligned party
raskolnikoving plans for his murder after one session. Lots of pick-pocketing, lots of picking fights with the rest of the players' characters.
And then there was me. I've made no secret of it: I'm not a very good GM. I have a dislike of being in
authority, an indifference to
combat mechanics and a seething hatred of generating a fistful of
point-based non-player characters. I also have a tendency to spend hours drawing up
family trees and making sure dates align properly for NPCs who will probably be slaughtered immediately on meeting the PCs. If I mention someone in
Wisconsin attending a university I will make 100% sure I know which one it was and that it was geographically close to the town I just mentioned. That leads to late-night web searches and plenty of needless anxiety; like I said, nobody cares if someone had kids when they were 18 or 36 if the players are too busy trying to figure out exactly what is removing people's heads so messily.
But, hey, like I said,
it all turned out OK after all.
I am agent Z...(for zim) and I kick ass..where's antwan's comic?
There should be a MiB team sort of like Penn&Teller. Yesterday, I read a neat article in the NY Times about making a sooper computer out of PlayStation 2's for USD$50k
You need different kinds of people when playing a game like that. Not everyone can be the obsessive "Oh man, my strength is only 16 oh man nooo." You need the obsessive guy who keeps thinking "Forget wearing enough equipment to keep my alive, does the plot make more sense than Scream 2?"
Differntness is quinessential in a milieu of intergalactic species diversity. Not everyone has size 16 antigravity boots. Necessity dictates players with sufficient acumen to obtain two blings and a blicky, as well as being able to apply them with a tactical strategy beyond the basic bludgeon.
In my middle school days I tried DMing some Dungeons and Dragons. It was okay, but I never enjoyed the actual act of playing, rather, I'd spend hours by myself fleshing out the world by drawing maps and populating the world with inhabitants. That's all I really wanted to do:
name people and give them attributes. The game itself can't hold my interest.
Dice are part of the fun, but I guess that when players are removed by time/space so that they can't enjoy rolling the bones together, a nice random character generator can be used. Not that the characters should thereafter be set in concrete. Someone should make some fuzzy dice for RPGer's.
I'd always suspected it but this makes it official, Annna and friends RP's are exactly like mine. Someone who is responsible or can pretend to be for short periods of time handles DMing (In this case Annna). Another person usually picked at random by the hand of fate desides to actually attempt to acomplish the mission (this person btw can change mid-game) and everyone else just tries to steal stuff. In the end the mission gets accomplished and absolutely no one has any idea how.
Do people who play this RPG realize just how much the movie sucks?
I usually know the thingsihate crowd to be meticulous explorers, but could it be that no one saw the
ukelele playing that Anna did for a debrief?
Quicktime decided to uninstall itself last disk crash. I'll try to re-install it later, but could you post the lyrics? I mean if it's MiB filk?
I've had a sick relationship with RPG's ever since Final Fantasy one. I can't get enough of walking back and forth fighting monsters to get stronger. It never fails; upon reaching level 30 I get a full erection. And when I kill the master boss, it's all I can do not to ejaculate all over my monitor. It can be as sophisticated as Breath of Fire, as primitive as Dragon Warrior, as revolutionary as Golden Sun, or even as cartoony as Paper Mario. I can't stop. In fact, I'm playing Final Fantasy II for NES RIGHT NOW. If you can gain levels and stick equipment all over your body, I'm in.
Please do not be offended but that kind of behaviour is considered a disease where I live -- harakiri is the only remedy I'm afraid (good riddance).
Dr.Harakiri that is.
Having just spent the last, HOUR, playing Final Fantasy II, Antwan has decided to retire to his sleeping quarters where he will watch Inuyasha and cowboy bebob until sleep overwhelms him. I will awake only to insult posthumous and see the nirvana that my comic will create.
Wait, what does "harakiri" mean?
It's like feeling for belly buttton lint but pointier Antwan. As for MiB sucking I have to say that I enjoyed the first movie, but the second one one followed the disturbing trend of
breaking the narrative universe just to be funny. God people the 4th wall is there for a reason; trust it, love it, learn to respect it. Anyway my ranting done I return to the lacono-cave to...well sleep mostly.
First movie: good side of okay. Second movie: ouch. Original comic books: horrible art, really great writing. Normal guys in natty suits: pretty nice to look at (it is the secret of the Daily Show).
The RPG, although the mechanics are pretty good, is written in a very, very annoying voice. Everything's over-the-top wacky, every joke pointed at and repeated until it goes from unfunny to irritating.
It's like (and I realize this will be lost on most of the readers; sorry) 5th ed. Paranoia compared to 2nd ed. Paranoia. In Paranoia the universe is a horrible dystopia, run by an insane computer forever on the lookout for commies, traitors and mutants. It's like Logan's Run crossed with 1984, and so deadly that the characters come in a brace of six clones each so you won't spend most of the game generating new ones. Life is unpleasant and short for most of the characters, and in 2nd edition you're continually running into examples of how the equipment is deadly, the officials are corrupt and the life of an Alpha Complex citizen is a mess of bootlicking, loyalty oaths and synthetic algae-based food. But it's funny.
In 5th edition (bad sign the first: they skipped 3rd and 4th as a wacky fun humor joke), they downplay the grinding horror of your character's life as much as possible, trying desperately to show how it's all in good fun. The realistic James Holloway line art was gone; in its place were big-headed rubber people in Tim Bobko's patented Too Damn Goofy style. Other than the weapons section, that is, which still used the art from 2nd ed. Everything was wacky, wacky, hit-you-with-a-fish boy-do-I-like-Animaniacs-and-TMBG-but-I-only-have-Flood wacky.
I probably had a point, but I think I'd better go before I burst something. I like GURPS: Black Ops, but wouldn't play it as written - system's all busted. If MiB: the RPG had had that calibre of writing or Black Ops had had its original non-GURPS system, man, I would be playing me some kick-ass fascist secret police right about now.
Having read the above posts, it seems clear you guys obviously know a lot about RPGs. I played Magic Cards when I was a young'un but then left it.
Now I have no time to do any RPGing. If I did have time, I probably still wouldn't. I mean, I have "the urge" to RPG (the feeling in the bones, you get me?). I like to fantasise about other worlds &ct.
But...how can I explain...
It's like Dedas said, so poignantly: where I come from, to RPG is akin to social suicide. To say you play RPG, takes incredible courage. I can safely say I know 0 (zero) people who play these games. To repeat I don't have the time. Even if I did have the time I wouldn't have the courage to.
So I respect you dudes. In the end though it's all about escaping our boring, pedestrian lives.
Isn't dating chicks a kind of RPG? (gramatically incorrect; apologies). You make up all these things, you feign interest, you ACT: constantly striving to fit yourself into the most attractive mould...
Sorry, I'm just cut up.
Good luck to you all.
Zhivago out
"And the raven never flitting still is sitting, STILL IS SITTING on the pallid bust of Pallas above my chamber door"
I forget the proper name for the Bolivian uke that is made from an armadillo, but the uke in the MiB song reminds me of it, sort of like the strum in "El Condor Pasa" Gawd, the condor is an ugly bird! It should become extinct just for decency's sake. It is as big as a damned airplane and ought to go on for that reason, but it sure looks like a genetic experiment gone wrong.
If playing RPG's are like dating, then why am I so alone and bitter?
Riddle: What's the difference between creating an extensive, internally consistent universe for an RPG and writing a novel?
Answer: At the end of one of these activities, you will have a novel.
I could smell wiring beginning to fry.
My last cartoon was a tribute to whoever it was who said that Zirealisms don't need words. Next week's will be, too.
What I'm doing this week
...then theoretically, you could have a cartoon comic of a tree falling over in the woods, and people would be able to glean something from that?
Good people of Things I hate (.org), I heard today, that Antwan will have his comic posted... and that he is going on a tournament thing..and will be gone awhile.. Is this true? will there be nomore antwan stories for a while, Stay tuned and found out..um..whenever antwan tells us.
Sheesh, calm down Zim. I'll still let you update the Yahoo club stuff.
Why the hell am I here again? Oh yeah, because I suck at Final Fantasy II. Oh well, only 89 more hours until a new Zirealism.
I discovered two things.
1) That we've all been enjoying (or at least attempting to understand) Zirealisms for over a year now.
2) That despite my insistance that it must be true Posthumous has yet to do a Zirealism about the famous tree falling in a forest problem
This is the closest I could find.
If you do that, you end up with a very bad novel of nothing but exposition. Basically, The Lord Of The Rings Trilogy, except there already is that, so nobody will be impressed.
I'd be impressed if I did it; it would be roughly the equivalent of a thousand monkeys typing the complete works of Francis Bacon.
Why the hell did Annna have to mention RPG's today? It just reminded me how sad and empty my life is and HOW FREAKING HARD FINAL FANTASY II IS I QUIT FOR TODAY I'M GOING TO GO WATCH ADULT SWIM I HATE YOU SO MUCH FINAL FANTASY I HATE YOU WITH SUCH A MIGHTY PASSION IF YOU WERE TO EXPLODE INTO A MILLION TINY BALLS OF FIRE I WOULD SIGH WITH RELIEF.
...Hey, we're 6 hours closer to Zirealism.
I'd never have picked out Buscuit as a baconian though at least you don't think Marlow wrote everything. And Antwan don't feel too bad, from what I remember of II it had the insane leveling system where you had to get hit alot to have high HP. unless you mean II in america in which case you're just screwed I gamesharked that sucker to have all level 99 characters and I still couldn't beat the last boss...god he sucked.
Dear non-novelist
Actually there is more than one novelist that have written a great deal of background for their stories to be set in, LOTR is just well known because its all in the cinema's, and the children of Mr Tolkien have been selling everything he wrote because they like to live on the coat tails of the man, which is why tolkien books are so expensive, its because cocaine, fast cars and designer clothes are so expensive.
I am disgusted that your knowledge of literature is limited by what is considered fashionable. I am also digusted that you dare try and make out that your opinion of such things is the de-facto standard opinion when it is clearly not. A pox on you I say, may you get a large painful boil on your neck, that throbs most awkwardly when you are highly stressed, adding to your stress over and over until you pop like a balloon.
Love A_________
i want to fill you full of creamy goodness in your bum, and maybe we could catch a movie after.